A downloadable game for Windows and macOS

This is a project made for the Pass The Game Jam 2023 hosted by blackthornprod.

Test your reaction time and your sense of rythm? We've got you covered!

BEATHOVEN is a free rythm game born in the PTG 2023 as a result of the hard work of 6 developers.

Here are the previous versions of this project:

Day 5 : https://thomas-bringer.itch.io/beathoven

Day 4: https://purab.itch.io/lonelylights

Day 3: https://wkgames.itch.io/lonely-colors-day-3

Day 2: https://jackachulian.itch.io/lonely-colors

Day 1: https://octrs.itch.io/lonely-colors

Music used: 

- Beethoven - Fur Elise (Komuz Remix) https://on.soundcloud.com/bKY3m

- Stylish Rock beat trailer (Coma Studios) https://pixabay.com/it/music/batte-stylish-rock-beat-trailer-116346/

Here are my contributions to the project:

- modfied block shadows

- added accuracy counter

- fixed very annoing text mesh pro problems

- added countdown text

- fixed restart/end ui

- added accuracy score to end screen

- modified restart button

- increased fall speed of the cubes (forces to look more the shadows)

- created a main menu

- created a main menu prewiew script

- created a new level " rock"

- modified menu to handle 2 levels

- mapped the level "rock"

- added credits

StatusReleased
PlatformsWindows, macOS
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authortremorlives
GenreRhythm
Tagsbeathoven, beethoven, rythm-game

Download

Download
SOURCECODE-Only assets 17 MB
Download
Mac Build 50 MB
Download
Windows Build 40 MB

Install instructions

Mac: open the .app file

Windows: extract zip, open the folder and run the .exe file

Web: click run game

Source code: unzip the folder and in unity select the option "Add project from disk", select the folder and wait for unity to generate the missing files.

Comments

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(+1)

Another beautiful masterpiece...

I'm gonna perfect this game at one point. My best so far is 388/391

if you manage to do it i will send you a duck

Since you suggested continuing to work on this project, I've gone ahead and made a discord for it. Let me know when you're in, so I can give you permissions https://discord.gg/NVkx8JGR

Day #4 here! Fantastic work, love it!

(1 edit)

Thanks! The story of the new track Is quote strange. I  was going to subito the project 3h before the deadline because I had finished the menu and the polish but a friend of mine decided that i had to create another one. Even if it's not mapped very well i have to admit I am very proud of what I achieved and I learned a lot from this experience.

thanks for giving me this opportunity guys!

The story of this whole game was strange, I wouldn't have made the day 4 version if not for being sleep deprived (which made want to do something easy) and my sleep deprived work was the only submission that survived to the next day... though, as you can see it did more than just survive.

Anyways, love to see it, this was a fantastic game jam and I'm glad to have participated in it.

man i litteraly went to bed at 4am to finish the builds, make sure everything was workin, screenshots, cover and so on

My sleep deprived brethren

Day #5 here! New track is FIRE!

Thanks man 🔥

Love all your changes! Especially the new map, great effort in bringing this to Day 6! thank you so much :]

thanks, i really enjoed working on this project :)
btw the code was so clean, and the map generation done by timeline was very handy and easy.

thanks :)

Please add webGL, so we can play in browser!

i tried... but somehow i got over 1000 files in the webzl file XD

Oh man! To imagine the future of the internet and comupters...being able to download like 2 GB!!!

That's so true lol

Nice Work! Checking It Out Now :]